Mini-Bosses

From DeceasedCraft Wiki
Jump to navigation Jump to search

Mini Bosses

Human Herder

A mini-boss found in Hybrid Timber Tower's garden level. A much stronger variant spawns in the abyss.

Overworld Stats

  • Health: 620
  • Damage: 165
  • Armor: 20
  • Armor Toughness: 4
  • Attack Types: Melee
  • Attributes: Apparently has an attack that knocks you back really far.

Abyss Stats

  • Health: 1120
  • Damage: 290
  • Armor: 22
  • Armor Toughness: 13
  • Attack Types: Melee
  • Attributes: In addition to the knockback attack, it has a follow range of 128 blocks.

Resenter

Resenters will only spawn at a distance of 15k away from spawn, they will show up in your hordes and a stronger variant will spawn in the abyss. They have nothing special going on will it except being big and strong.

Overworld Stats

  • Health: 620
  • Damage: 170
  • Armor: 22
  • Armor Toughness: 6
  • Attack Types: Melee
  • Attributes: nothin'

Abyss Stats

  • Health: 870
  • Damage: 220
  • Armor: 24
  • Armor Toughness: 12
  • Attack Types: Melee
  • Attributes: It has a follow range of 128 blocks.

Demolisher

A scary boss found roaming the city streets. Killing this boss yields various ammo and high-resistance fabric.

A massive zombie dressed in S.W.A.T gear. The Demolisher is very large, has a massive amount of health and deals a lot of damage. Be careful, as it can step up several blocks and players with short walls may find themselves face-to-face with a Demolisher right in their yard.

They spawn in cities but not in the open sky, they require a light level of three or less. They will not spawn outside of cities and will not spawn in wastelands. They have a follow range of 28 blocks.

Additional note: Demolishers will have their base stats increased or decreased by 5%, Each stat rolls independently.

Attributes

  • High health
  • High damage
  • Can step over 4 blocks at once

Base Stats:

  • Health: 770
  • Damage: 85
  • Armor: 84
  • Armor Toughness: 0
  • Attack Types: Melee
  • Attributes: 4 block step height

Horde Variant:

  • Health: 620
  • Damage: 60
  • Armor: 44
  • Armor Toughness: 0
  • Attack Types: Melee
  • Attributes: 4 block step height

Rat King

Multiple big guys in one, makes loud noises and hurts my ear.

They will only natrually spawn in the abyss and will only show up in the overworld in hordes. Like the demolisher they will also step up to 4 blocks high. Horde rat kings are much tankier but deal a much less damage than their abyss counter-part.

Additional note: Rat Kings have their attributes randomized by -+5% in addition to their base stats.

Horde Rat kings:

  • Health: 660
  • Damage: 62
  • Armor: 50
  • Armor Toughness: 0
  • Attack Types: Melee
  • Attributes: 4 block step height. 75(?) block follow range.

Abyss Variants:

  • Health: 410
  • Damage: 212
  • Armor: 40
  • Armor Toughness: 0
  • Attack Types: Melee
  • Attributes: 4 block step height. 128 block follow range.

Patient Zero

Big thing that crawls at you, 4 jawless heads by its chest connecting mouths making a super mouth to eat u with. yum yum.

Spawning conditions are the same at rat king. Will only show up in hordes and the abyss. They also have 4 block step height and the overworld ones are tankier but deal less damage.

Additional note: Patient zero will also have their attributes randomized by -+5% in addition to their base stats.

Horde Rat kings:

  • Health: 600
  • Damage: 58
  • Armor: 44
  • Armor Toughness: 0
  • Attack Types: Melee
  • Attributes: 4 block step height. 75(?) block follow range.

Abyss Variants:

  • Health: 350
  • Damage: 208
  • Armor: 34
  • Armor Toughness: 0
  • Attack Types: Melee
  • Attributes: 4 block step height. 128 block follow range.